{ "time": "2026-09-06T08:20:27.495Z", "data": { "status": "PASS", "kind": "e2e+api", "testTitle": "受控模型与外部环境 GLB 上传、JSON 往返和刷新重开", "featureIds": [ "project.import-glb", "environment.external", "project.import-json", "project.export-json", "project.save" ], "projectId": "226", "mainCode": "MODEL_MTPJKFPW_09-FOX", "environmentCode": "ENV_MODEL_MTPJKH7H_01-BOX", "mainUri": "fsvc://unreal-tran/model/2026/09/06/b85bd2722c4e133e61469c9f413380f0.glb", "environmentUri": "fsvc://unreal-tran/model/2026/09/06/9bd7351f3ee917431354690f44a449b5.glb", "modelMeshes": 1, "environmentMeshes": 1, "nativeClips": 3, "environmentPosition": [ 6, 0, -7 ], "environmentScale": [ 0.15, 0.15, 0.15 ], "result": "PASS", "scope": "真实上传、注册、保存、JSON重导入、刷新后的实际网格和原生动画目录;未断言下游场景执行动画。" } }